- How to stardew valley shaking trees install#
- How to stardew valley shaking trees mod#
- How to stardew valley shaking trees free#
Anyone who has a config.json file will no longer have to press an alt button to toggle the AutoShaker (unless they change their config.Swap from old single SButton to new KeybindList for ToggleShaker keybind.Upgrading MinimumApiVerison to SMAPI 3.9.0.Added some additional "early outs" when checking whether or not a tree or bush should be shaken.Added a check to ensure a user isn't in a menu when the button(s) for toggling the autoshaker are pressed.Swapped config to have separate toggles for regular and fruit trees.Added the ability to specify the number of fruits (1-3) available on Fruit Tree before attempting to auto-shake it.Updated default ShakeDistance from 1 to 2.Fix for not shaking bushes when current language isn't set to English.Updated the way the End-Of-Day messages are built.Fixes a NullReferenceException thrown when a second user is joining a split-screen instance.
How to stardew valley shaking trees mod#
Releases can be found on GitHub and on the Nexus Mod site 1.3.2 It can be obtained by shaking/chopping down a Pine Tree at Foraging level 1, in Garbage Cans, or by using an Axe or Pickaxe. Any bushes that have the potential to have berries on them will be shaken during berry seasons whether or not they have berries on them.It can be obtained by shaking/chopping down an Oak Tree at Foraging level 1, in Garbage Cans, or by using an Axe or Pickaxe to dig up an Acorn dropped by a fully grown Oak Tree on The Farm. The Acorn is a seed that grows into an Oak Tree. This mod is player specific, each player that wants to utilize it must have it installed Place this on your farm to plant an oak tree.
How to stardew valley shaking trees free#
How to stardew valley shaking trees install#
Install this mod by unzipping the mod folder into 'Stardew Valley/Mods'.OPTIONAL Install the latest version of Generic Mod Config Menu.This value is ignored if UsePlayerMagnetism is set to true.Distance in tiles that the AutoShaker will look for things to shake.This overrides the ShakeDistance config value.Whether or not to use the players current magnetism distance when looking for things to shake.Whether or not the AutoShaker should try and shake bushes.Number of fruits (1-3) that need to be on a fruit tree before it is shaken.Whether or not the AutoShaker should try and shake fruit trees for fruit.Whether or not the AutoShaker should try and shake regular trees for seeds.
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